Parts of a Flash project

Doing stuff

 * Main Timeline Control - You can go to a specific frame, stop the timeline, and resume the timeline
 * Tween Class - You can move elements around with gravity effects
 * Sound Control - You can add sound
 * MouseEvent - you can add things to happen when things are clicked
 * KeyboardEvent - you can add things to happen when keyboard keys are pressed
 * ColorTransform - you can change the colour of things
 * TextField - you can create a textbox and dynamically fill it with words
 * Panning - you can pan around one image
 * Parallax - you can create a parallax effect
 * Snowflake - you can make flying objects
 * Stage Display - you can make it go fullscreen

General

 * Parts of an AS3 Class - understanding classes in as3
 * Basic Operators - basic math
 * Conditionals - basic arguments
 * Trace - use the trace to print the value of a variable so you know what is going on in the file
 * Commenting - leave yourself comments so you can remember what you were writing earlier

Class-specific

 * 2DGD - Lecture/Tutorial Walkthroughs for the 2D Game Design Class at Singapore Polytechnic